Executive Vice President and General Manager at Kixeye
Alan lives in Pacific Palisades.
Alan Patmore is a video game designer, producer and executive who has worked in video game development for over twenty years.As co-founder, CEO and Studio Head of Surreal Software, he has delivered numerous critically acclaimed and commercially successful video games in multiple genres. Released in 1999, Drakan: Order of the Flame was twice nominated as Best Action-Adventure Game at E3, and was followed by Drakan: The Ancients’ Gates in 2002 to similar acclaim. Released later the same year, The Lord of the Rings: The Followship of the Ring went on to sell over 1.8 million units. The Suffering, Surreal’s action-horror title from 2004, showed the studio’s ability to move in new directions with great success, hailed by critics and selling over 1.5 million units. The Suffering: Ties That Bind, expanded the franchise in 2005. After Midway acquired Surreal in 2004, Patmore oversaw Surreal’s transition to open world video game development. In early 2010, Patmore became the Vice President of Product Development at the award winning video game studio Double Fine Production where he was responsible for the development of critically acclaimed titles such as Stacking, Iron Brigade and Costume Quest.In late 2011, Patmore became GM at Zynga and oversaw the success of Zynga’s key game franchises Mafia Wars and CityVille.Patmore is a much sought-after authority within the industry on topics including project management, creative development, and industry trends and practices. Patmore been interviewed by a variety of publications, including The New York Times, on subjects ranging from Game Theory to the 'Hollywood Model' of Outsourcing and Women in Gaming.Patmore is currently Chief Product Officer of KIXEYE where he oversees new product development and live operations.