VR Software Developer II
HTC United States
Currently: President and Technical Director for Periodyc Studios, LLC. Formerly worked as a Software Engineer for Virdyne Technologies, Inc. on an Enterprise-Level Client/Server application, on both the client core application and the server communication layer. Formerly worked as a Jr. Software Engineer at TimeGate Studios, doing UI Programming, mobile game prototyping, and Unreal Editor Programming for networked multiplayer games. Has worked as a Programmer for Cerulean Games, Inc. developing game systems, modifying and extending game engine tools, working on graphics pipelines, gameplay agent AI, performed optimizations and low-level debugging support on multiple projects. Did work as an Independent Contractor for mobile and PC game development. My goal is to make quality game software and multiplatform applications to support game development, as well as bring my own gameplay ideas to life. Specialties: C/C++, Unity Engine Development, C#, PC Game Development, iOS App/Game Development, Unreal Engine 3 development, HD Console Development, Editor tools development. Client/Server Development. Augmented Reality/Virtual Reality.