Director, Talent Acquisition
Oculus VR, Inc. is revolutionizing the way people experience video games. The company's first product, the highly anticipated Oculus Rift, is a virtual reality headset that allows players to step inside the game. It provides an immersive, stereoscopic 3D experience with an ultra-wide field of view and super low latency head tracking.
15+ years building socially progressive, high performance teams. 15+ years working directly w/senior leaders to develop & execute effective staffing strategies to fill critical positions. 15+ years designing, planning & implementing corporate recruiting programs, policies & procedures. 15+ years experience sourcing, screening, interviewing and closing a variety of professional candidates, with a focus on DE&I. 15+ years leading up to 6 on-site/remote recruiters, sourcers and recruiting coordinators, managing team priorities, metrics, vendor relationship & manager expectations. Significant Talent Management experience, including designing, planning and implementing performance management, onboarding, employee engagement and compensation programs. Additional experience with benefits, training and development. All the 'ers: laughter, soccer (Go Sounders!), volunteer, explorer, hiker, meditator (liberties!) writer, reader, advocator (technically, not an "er") and lifetime learner.
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